![]() Baptiste finishes off the second patchĪs for Baptiste, much like Sojourn, his use so far in the beta has been limited at best. Mixed with the wider shots from the last patch, Sojourn’s viability is getting better. This allows players to build their energy, do more damage and get those powerful railgun shots more often. Now, her primary fire has both more ammo and a faster fire rate. Even with that buff, she still remained a bit niche, so the team made her regular railgun more powerful. ![]() In the last beta patch, she got a little buff to her empowered railgun shot, now wider and easier to land. This all works around the ability to cancel the ability at any time, leading to an updraft that the player can glide down with afterwards.Īs for Sojourn, in the beta, she has remained a bit underwhelming in comparison to the meta DPS of Solider: 76 and Genji. As explained in the notes, this new change to her Guardian Angel allows her to do this ability more consistently, gaining more height as well. The team talked about Mercy’s hidden Super Jump ability, something a good chunk of players either didn’t know existed or didn’t know how to use. With only three hero changes highlighting these patch notes, let’s start with the one that the developers specifically mentioned in their blog. ![]() I for one, welcome all future nanoboosts to my Sojourn. Mercy's Super Jump is now a native ability and part of her kit and Sojourn receives an appreciated primary fire buff! Some additional nice changes in today's WEEKLY BETA UPDATE(!!). The only other hero getting a change is Baptiste, with this patch not as extensive as the first beta patch. Off of Friday’s developer blog, the second patch for the Overwatch 2 beta is now live, with big changes to Mercy and Sojourn.
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